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sgrevan
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« on: March 17, 2009, 12:21:17 AM »

Hi everyone.

My name is (Mad) Max.

I'm working on my own post-apocalyptic project (draft state), which is very similar to parpg. In spite of it is still hidden in shadows on my hard disk drive, I think I may help on some design questions.

Previously, I've worked on a mod for unreal tournament 2004. Albeit the project didn't work as expected, it gave me design, team management and story writing experience.

Good night (or good day).
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Lamoot
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« Reply #1 on: March 17, 2009, 08:49:18 AM »

Good morning even Smiley and Welcome!

Ah I had a similar experience with 2 C&C Generals projects, they didn't work out in the end. Learned lots of new things though Wink
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NineOfHearts
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« Reply #2 on: March 18, 2009, 05:50:18 PM »

I used the Unreal engine about two years ago for a level design course. Pretty neat stuff.
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sgrevan
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« Reply #3 on: March 18, 2009, 06:07:52 PM »

The mentionned failed project was a FPS/RPG which was supposed to be built with Ogre3D. Then we moved to UT2004 for practical reasons (better toolchain) but the project was still stagnating due to a great lack of organization, motivation, and skills.

I left the team before the end, and I think they're still trying to do it.

Although it was really a great experience Smiley A "fall to get up again better", I guess...
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NineOfHearts
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« Reply #4 on: March 21, 2009, 09:35:01 PM »

The mentionned failed project was a FPS/RPG which was supposed to be built with Ogre3D. Then we moved to UT2004 for practical reasons (better toolchain) but the project was still stagnating due to a great lack of organization, motivation, and skills.

I left the team before the end, and I think they're still trying to do it.

Although it was really a great experience Smiley A "fall to get up again better", I guess...

Hopefully! Well, it looks like you won't have to leave this project due to the reasons listed above--I feel pretty confident this project is going to work out well.
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