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Subject Started by Replies Views Last post
Changing method to load maps Beliar 0 2680 Last post June 20, 2010, 10:22:31 AM
by Beliar
Inventory and object database Beliar 7 7983 Last post June 14, 2010, 08:53:39 PM
by zenbitz
Coordinating b0rland 10 8528 Last post April 13, 2010, 11:20:58 PM
by zenbitz
Q about console class and command handling implementation. przemo_li 4 3832 Last post March 19, 2010, 10:46:47 PM
by przemo_li
Improving in game console code. przemo_li 0 2062 Last post March 19, 2010, 10:45:49 PM
by przemo_li
General patches thread Vaporice 11 6722 Last post March 19, 2010, 09:43:21 PM
by przemo_li
Reconciling Inventoy / Dialog / Quest engine « 1 2 3 » maximinus 39 18778 Last post March 19, 2010, 09:10:08 PM
by b0rland
Organizing a weekly meeting « 1 2 » Kaydeth 25 12620 Last post March 16, 2010, 11:37:23 AM
by Q_x
I'll be looking over the code base... John Colburn 4 3383 Last post March 16, 2010, 09:43:48 AM
by przemo_li
towards feature-full GUI Q_x 2 2636 Last post March 16, 2010, 09:12:23 AM
by b0rland
Partially broken unit tests mvBarracuda 2 3154 Last post March 09, 2010, 07:42:36 PM
by mvBarracuda
An original approach to lighting Arronax 7 4851 Last post February 27, 2010, 12:16:49 AM
by shihonage
Building Tech Demo « 1 2 » maximinus 21 10906 Last post February 07, 2010, 02:33:40 PM
by shevegen
Saving and Loading Take 2 Kaydeth 12 7172 Last post February 05, 2010, 01:20:07 AM
by zenbitz
Code improvement proposals Taldor 9 6103 Last post February 04, 2010, 01:43:53 AM
by WeeGoSh
New to PARPG coding? Start here! maximinus 0 2631 Last post February 01, 2010, 07:27:05 AM
by maximinus
Specifications zenbitz 2 2842 Last post January 25, 2010, 09:58:00 PM
by zenbitz
small(?) coding prototype project zenbitz 7 4682 Last post January 23, 2010, 07:03:38 PM
by zenbitz
Programming roll-call maximinus 8 5481 Last post January 22, 2010, 08:35:20 PM
by Q_x
Code review/complaints/discussion « 1 2 3 » b0rland 39 21832 Last post January 22, 2010, 02:04:18 PM
by maximinus
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