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 1 
 on: October 21, 2014, 07:57:39 PM 
Started by Koobie - Last post by Koobie
better yet:
http://tyrovogel.com/soft-love-hard-dream5/
drop me a line if you read / like the story. Smiley

 2 
 on: September 04, 2014, 03:06:31 AM 
Started by Koobie - Last post by Koobie
Here's the story, re-titled as "Soft Love / Hard Dream5."

https://plus.google.com/+TyroVogel/posts/NgknvdaTTUs

Peace & love.

 3 
 on: September 10, 2012, 06:57:44 AM 
Started by Knitter - Last post by cullie
Hey. I've checked back here regularly since checking the project out early on. It's a pretty sad ending if this is where it does in fact end.  Sad

 4 
 on: September 08, 2012, 03:18:41 AM 
Started by Knitter - Last post by meinmartini
Thought I'd stop in and give my regards. Sorry to see that this project failed. Are there any other projects people are working on? I'm still generally interested in providing music.

 5 
 on: August 06, 2012, 01:19:08 PM 
Started by Knitter - Last post by qubodup
I disabled forum registration to avoid spam

 6 
 on: July 24, 2012, 09:59:44 AM 
Started by Knitter - Last post by ffffttt
I checked this on a mac osx of a coworker and it said only 256 files are allowed.

 7 
 on: July 24, 2012, 09:59:30 AM 
Started by Q_x - Last post by ffffttt
I really wish I could help you, but I have no idea what the problem could be.

Can you run the fife demos?

 8 
 on: July 10, 2012, 09:23:10 AM 
Started by Q_x - Last post by Q_x
I'm slowly scraping 3D artwork and moving it to OGA.

I can't find any contact to Infrared, our artist who did some brilliant models. Would be great if I'll be able to e-mail him.

Oil Tank, Rusty Barrel, Watch Tower and Water Tower were made by Continuum. Those are wonderful pieces, but there are some licensing issues, described on our forums: http://forums.parpg.net/index.php?topic=234 . For me the deal is rather simple - avoid those works with licensing problems. If I'll put only untextured models to OGA, it's barely any profit for anyone. And I can hardly recall seeing it anywhere but in forums (they're not available in game's rendered scenery) so I have to assume none of the problems were solved.

EDIT:
I think the work is finished, more or less. I went through repo models and my personal belongings. Also, I've mailed Infrared, who happens to be freedroid contributor, but I got no reply, so I'll leave the things as they are. I assume this part of work is done.

I'm still not sure what to do with our written goods, I guess we have some time to wait, and maybe any of our writers will be interested in saving those somewhere, publishing as short stories somewhere, who knows.

 9 
 on: July 06, 2012, 04:32:08 PM 
Started by Q_x - Last post by qubodup
I have started backing up 2d art etc:
http://wiki.parpg.net/Gallery
http://opengameart.org/art-search?keys=parpg

In the process I discovered some gorgeous art that hasn't been put on our gallery. Backed it up too.

To get the repo with the .blend files:
Code:
svn co http://parpg-svn.cvsdude.com/parpg/branches/media/

 10 
 on: June 24, 2012, 08:50:43 PM 
Started by qubodup - Last post by qubodup
Excellent, thanks!

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