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1  Development / Writing and Quests / Re: Development of a Story-Oriented RPG on: March 20, 2009, 06:23:34 PM
Would it be possible to incorporate the "Load Episode" screen into a map, or some such, giving the player a choice to travel to one scenario, or another. This could make it somewhat more seamless, and avoid a huge rupture in immersion.
2  The Dumpyard / Roleplaying / Re: first exercise.. ballroller.. on: March 20, 2009, 09:57:54 AM
Hope this is alright, but I've some basic ideas for some factions rolling around in my mind, so I'm going to include those in my writing when I post.
3  Development / Writing and Quests / Re: Development of a Story-Oriented RPG on: March 20, 2009, 09:41:57 AM
I'm definitely if favour of the Episodes idea, however, all this talk of time limits makes me itchy. One of my favourite things of any Isometric RPG that I've played is exploring the world around, finding hidden NPCs/Quests, without fear of running out of time. Sure, the Player can be constrained by time on specific quests that require swift action (An unexploded bomb, for example), but I don't think an overall time-limit should be included.
4  Development / Writing and Quests / Re: Main Story Arc idea on: March 19, 2009, 12:48:19 PM
Able Archer 83 + Operation RYAN = Nuclear Strike/Retaliation Strikes + Aftermath = Shattered Civilisation. Disease would follow, with the breakdown of the infrastructure. Hm, this gives me an idea for a faction...
5  Development / Audio / Re: Post-apocalyptic music on: March 16, 2009, 11:43:21 PM
Nirvana is far too nihilistic, even for PARPG...

Just chiming in my own thoughts on the music, I'm echoing mvBarracuda here, at least for the first 30 seconds or so (in the first piece), this style really fits well with how I envision the setting in my own mind. Silent, with a slight creepy uncertainty about it.
6  General Category / General Discussion / Re: What are your favourite cRPGs? on: March 16, 2009, 11:32:48 PM
This is a list of three, in no particular order.

  • Baldur's Gate - This was the game that hooked me on isometric RPGs; incredible replayable story, with great depth and freedom to customise
  • Baldur's Gate II - Loved the graphics and scenery, the comic writing at times was amazing
  • Planescape: Torment - Everything about it is great, really.
7  Development / Writing and Quests / Re: Source Material LINK DUMP on: March 16, 2009, 11:27:17 PM
Would it be useful to rate each link as they're being found, so we can monitor what's added to the Wiki to be used as source material?
8  General Category / Introduce yourself / Halfbrood on: March 16, 2009, 04:42:58 PM
Hey everyone,

My name's Matt and I'm pretty new to Open Sourcing.

Though my programming skills in C++/Java/Python are pretty basic, I hope to build on them during the project.

Currently, though, I'm looking to help with storylines etc. I've a great love of isometric RPGs and its been one of my great desires to get involved in one first hand.

Great to meet you all.
- Matt
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