Post-Apocalyptic RPG forums

Sprints => Character customization => Topic started by: zenbitz on February 07, 2011, 03:56:58 AM



Title: traits and skill aptitudes
Post by: zenbitz on February 07, 2011, 03:56:58 AM
I am wondering if we should leave this out of the sprint or not:

http://wiki.parpg.net/Character_generation_and_stats#Skill_Talents

My thought is that we should keep these (and other perks) in mind, but not bother to implement them in the sprint.  I don't feel too strongly about them.

Their purpose is allow "odd" characters that have mediocre primary statistics but are apt at certain skills.


Title: Re: traits and skill aptitudes
Post by: qubodup on February 07, 2011, 10:26:06 AM
To me "implement" means that they are available in the game but not necesserily have any effect. By that logic I see no expense at "implementing" (more like "including") them.

PS: "implement" as part of character generation.


Title: Re: traits and skill aptitudes
Post by: zenbitz on February 07, 2011, 11:27:35 PM
well, they would have an effect - an effect on your skill scores as a function of your stats.  That's what I mean by implement.