Post-Apocalyptic RPG forums

Development => Audio => Topic started by: mvBarracuda on February 24, 2009, 08:32:38 PM



Title: Material of interested composers
Post by: mvBarracuda on February 24, 2009, 08:32:38 PM
Some composers replied to our adverts at different forums; we didn't actually state that we're looking for help in this field in this early stage but now that they're interested we should discuss the topic nevertheless. Here are a bunch of work samples of two interested composers, feel free to provide feedback and I'll get back to them and let them know what we think.

Justin:
http://gigglesmusic.com/justinabene/

Suchy:
http://soundscapes.cozywebhost.com/


Title: Re: Material of interested composers
Post by: Lamoot on February 24, 2009, 10:04:47 PM
http://soundscapes.cozywebhost.com/

for this link I'll simply copy what I alreay wrote at the wiki:
Quote
sounds nice. It shows skill and quality as well as diverse styles. Listened to most of the tracks and while none would be really fitting for parpg, the author shows potential to be able to create quality tracks to fit the parpg setting. Definitely to be conntacted once we open the audio section a bit more. (-Lamoot)

All in all I really like what I hear.

Can't comment on other websites, since I haven't listened to them yet.

Also: http://blenderartists.org/forum/showthread.php?t=122466


Title: Re: Material of interested composers
Post by: mvBarracuda on February 25, 2009, 01:40:43 PM
Just listened to Justin's tracks and they sound like these tunes back in my Nintendo Gameboy time :-)

So a cool way to travel into my childhood again but I'm not sure if it would be suited for PARPG.


Title: Re: Material of interested composers
Post by: Lamoot on February 25, 2009, 05:23:18 PM
http://www.youtube.com/watch?v=HEmgwn8vgr8

possible Credits track?


Title: Re: Material of interested composers
Post by: mvBarracuda on February 25, 2009, 05:55:24 PM
Stop the Euro trash! I actually remember the song from my youth, ohh well. I would like to have a time machine but not for my taste in music.


Title: Re: Material of interested composers
Post by: DK on February 27, 2009, 01:31:24 AM
I actually am an amateur musician, piano's and blues mostly, again have no portfolio, but if I was composing for this would be totally differet to what I have done before anyway.
Anywho.. if I get the tme will look forward to writing some music for you guys to hmm over once the project is more in flow.
Initial thoughts would be

scandinavian = heavy metal? if that was wanted could find a band quite easily to help me write/play.

Classical? but not western classical, more northern scales and such, would be interesting to work with and could computerise music by mysef.

a postmodern (yuck word but it's what it would be) pastiche of different styles?

Fallout inspired atmosphere heavy tracks... Much harder to do for me, would have to look into resources availbale to first create similar sounds, then create our own sounds.


Title: Re: Material of interested composers
Post by: Kukkakaali on February 27, 2009, 11:06:24 AM
I think that the "music" should be background voices like wind whispering on the snow and such,
since if you play the game for hours you wouldnt propably want to hear the same tracks over and over again.


Title: Re: Material of interested composers
Post by: zenbitz on February 27, 2009, 10:04:08 PM
I play games with the sound off.  So, do what you want! 


Title: Re: Material of interested composers
Post by: Kukkakaali on February 28, 2009, 07:19:21 AM
I play games with the sound off.  So, do what you want! 

You shouldnt, theres great voices in many games,
like in jagged alliance 2 where the mercenaries hit one liners once in a while.
Its really great entertainment.


Title: Re: Material of interested composers
Post by: zenbitz on February 28, 2009, 08:22:38 AM
Maybe I have constraints that you are not aware of...
I don't particularly enjoy playing games with headphones, and I usually play when my kid is asleep...


Title: Re: Material of interested composers
Post by: Kukkakaali on February 28, 2009, 08:39:44 AM
Well in those conditions sounds arent a good choise, if you play with headfones for some time and they arent that good they can be pretty uncomfortable.


Title: Re: Material of interested composers
Post by: DK on February 28, 2009, 04:20:55 PM
but a good pair of headphones can enhance the game even more so than normal sounds..

I recommend looking into getting some if possble, they will possibly make your ears melt with some games.


Title: Re: Material of interested composers
Post by: mvBarracuda on March 05, 2009, 01:07:38 PM
Found an advert of an IMO quite promising composer and sound effects engineer at gamedev.net some days ago.

Thread can be found here:
http://www.gamedev.net/community/forums/topic.asp?topic_id=526493

His portfolio:
http://www.DJYaudio.com

I'll get in contact with him and ask him if he would be okay with our current license proposal (CC 3.0 BY-SA). The electronic music on his website would suit the setting, theme and tone of PARPG quite well IMO :-)


Title: Re: Material of interested composers
Post by: mvBarracuda on March 16, 2009, 11:10:33 PM
Portfolio of yet another interested composer, feedback appreciated:
http://joshuad.draketech.net/audio.php

Btw.: I mailed the DJYaudio guy but he didn't reply to my mail. He might be on vacation or simply not interested.


Title: Re: Material of interested composers
Post by: Lamoot on March 17, 2009, 09:17:41 AM
Quote
Portfolio of yet another interested composer, feedback appreciated:
http://joshuad.draketech.net/audio.php

Hmmmz, the songs have variety and different styles, but it's all midi.


Title: Re: Material of interested composers
Post by: mvBarracuda on March 17, 2009, 09:59:39 PM
And yet another interested composer:
http://tylerschmahl.com/

As always: feedback appreciated.


Title: Re: Material of interested composers
Post by: Lamoot on March 17, 2009, 11:38:11 PM
Quote
And yet another interested composer:
http://tylerschmahl.com/

As always: feedback appreciated.

Listened to all of them. He seems like a skilled audio artist, definitelly with a potential to add cool contributions to PARPG.


Title: Re: Material of interested composers
Post by: NineOfHearts on March 18, 2009, 07:30:06 PM
Quote
And yet another interested composer:
http://tylerschmahl.com/

As always: feedback appreciated.

Listened to all of them. He seems like a skilled audio artist, definitelly with a potential to add cool contributions to PARPG.

Agreed. The music sounds great.


Title: Re: Material of interested composers
Post by: freepower on April 27, 2009, 12:13:44 AM
Tyler sounds great. I myself would be happy to add what I can the game, although I wouldn't be half as skilled as he is. You can here my stuff here - http://profile.ultimate-guitar.com/Freepower/music/albums/

I must say though, the free PA music blog is awesome!


Title: Re: Material of interested composers
Post by: mvBarracuda on April 27, 2009, 12:34:21 PM
Heya freepower :-)

Just took a peek into your portolio and I really like "Do you like snow" & "Mermaid".

I have replied to Tyler's advert but not reply yet. Would you mind contributing to PARPG in the audio department freepower?


Title: Re: Material of interested composers
Post by: freepower on April 27, 2009, 05:47:14 PM
I would love to contribute, but I can't commit to the whole soundtrack (yet).

I'd like a few pointers for direction, and I might do up some demo pieces for you to try some ideas and sounds. I have access to a decent recording studio but I'd need to get talking to some chaps before anything concrete can be said. :)

By the way, the main language for scripting quests and such will be python, is that correct? I've actually done loads of modding in python for Mount and Blade, I might even be able to do some real work.  :P

I've actually got some good ideas for this now, I'm off to phone some people. :)


Title: Re: Material of interested composers
Post by: maximinus on April 28, 2009, 08:15:23 AM
By the way, the main language for scripting quests and such will be python, is that correct? I've actually done loads of modding in python for Mount and Blade, I might even be able to do some real work.  :P

Whilst the game code is in Python, scripting using Python may be a little dangerous. The best method is to READ the game script and not to EXECUTE it.

But in any case, we are some way to getting to that part yet. Rest assured we'll try to make it as easy as possible and flexible to boot (an impossible goal - I imagine it may have to be pick two: flexible, powerful, easy).


Title: Re: Material of interested composers
Post by: freepower on April 29, 2009, 04:19:35 PM
An idea that could be good whether or not I get involved - when you travel around the world map there'd be a simple snowscape background noise, but each area would then have it's own themes that would be associated with world map zones and they would fade in over the snowscape as the party moves.

So travelling through the proud pre-war villages brings some bold isolated brass themes, travelling through the dense yeti filled forests has faint strings building tension, abandoned industrial zones creak metal and watery drips, etc etc. :)

Just adds a little something to the world map that could be really neat if done in a understated way. :)


Title: Re: Material of interested composers
Post by: Lamoot on May 03, 2009, 06:39:45 PM
Quote
I'd like a few pointers for direction, and I might do up some demo pieces for you to try some ideas and sounds. I have access to a decent recording studio but I'd need to get talking to some chaps before anything concrete can be said. Smiley

These are my personal ideas for what kind of music we could have in PARPG. (and since nobody else posted any ideas of their own I proclaim them official PARPG music guidelines! :P )
http://wiki.parpg.net/User:Lamoot#Musicz_I_likez_section


Title: Re: Material of interested composers
Post by: Dave Matney on May 04, 2009, 11:57:27 PM
As this project stands, is it still looking to be single player?  How large of a world are you looking to build?

The reason I ask is that I, too, am a composer, and I would like a chance to work on this game.  However, having listened to the other composers, I'd hate to take away experience from any of them (that is, if you're only selecting one composer, and you went with me).

If the game is large enough, might I suggest, maybe, a team of composers?  That, in itself, would be a challenge, but it could be rewarding to have a handful of different styles to accent the different areas.

Check out my music here: http://www.myspace.com/davematney (http://www.myspace.com/davematney)


Title: Re: Material of interested composers
Post by: mvBarracuda on May 05, 2009, 11:14:04 AM
The project is still singleplayer and there are no plans to change that. An picture of the world map can be found at the wiki:
http://wiki.parpg.net/Draft:Setting#Theatre

I've been in contact with a bunch of composers but for some odd reason (maybe I'm tackling things wrong; I haven't worked with any composers except one in my FIFE time) they haven't got back to me yet. I'll give your songs a shot later and get back to you here at the forums.


Title: Re: Material of interested composers
Post by: mvBarracuda on May 05, 2009, 12:43:06 PM
Heya Dave :-)

Just listened to your songs and while I like the style in general (rock, pop), we're more looking for rather eletronic music. I'm personally rather fond of the soundtracks of the first two Fallout games and would like to see a similar style of music in PARPG as well. You can legally download the soundtracks of both games at NMA:

Fallout 1: http://www.nma-fallout.com/forum/dload.php?action=file&file_id=1115
Fallout 2: http://www.nma-fallout.com/forum/dload.php?action=file&file_id=1116

Do you think you could come up with slightly more electronic sounding tracks?


Title: Re: Material of interested composers
Post by: Dave Matney on May 05, 2009, 07:42:37 PM
I'll definitely give it a shot.  Even if you don't end up going with me as the composer, the experience of writing something outside my current box will be good for me.


Title: Re: Material of interested composers
Post by: qubodup on May 19, 2009, 10:50:31 AM
Hey,

I wrote to likantropika a week ago, letting them know about parpg, hoping for them to get inspiration from the concept art and text.

I received a very positive reply:
Quote
Thanks to you for thinking about us.
This project seems interesting, d'you want that we realize some original ideas or prefer something definitive??. What's your atmospherical idea about soundtrack? ...

I'll start a music brainstorming thread soon so we have some 'music track concepts' available :)

(I will also inquire about licensing, as likantropika's latest releases were -NC-licensed


Title: Re: Material of interested composers
Post by: mvBarracuda on June 02, 2009, 04:30:36 PM
That great news Qubodup :-)

Thanks for the efforts


Title: Re: Material of interested composers
Post by: meinmartini on June 04, 2009, 01:30:59 AM
I'm also interested in contributing to this project. Some samples are available via streaming on my Youtube page: http://www.youtube.com/user/MattiasXL

I also have a website/blog: mxpress.ca. I don't update it often, as I don't really have enough interesting things to write about a lot of the time. There are also some older works that can be found on the site, but they're in the dreadful MIDI format.


Title: Re: Material of interested composers
Post by: mvBarracuda on June 06, 2009, 05:20:28 PM
And yet another interested composer got in contact with me via email. His name is Hernan; I've uploaded the samples he sent me to the post and informed him about the thread so he could get back to us here.

http://members.fifengine.de/mvbarracuda/hernan_music.zip


Title: Re: Material of interested composers
Post by: Gary on June 23, 2009, 06:46:17 PM
Quote
Portfolio of yet another interested composer, feedback appreciated:
http://joshuad.draketech.net/audio.php

Hmmmz, the songs have variety and different styles, but it's all midi.

MIDI isn't a problem.  If he's interested in providing music and you guys like his material, I can run his MIDI through my synths.  You'd never be able to tell it started out as MIDI.


Title: Re: Material of interested composers
Post by: Gary on June 23, 2009, 06:48:33 PM
I'm also interested in contributing to this project. Some samples are available via streaming on my Youtube page: http://www.youtube.com/user/MattiasXL

I also have a website/blog: mxpress.ca. I don't update it often, as I don't really have enough interesting things to write about a lot of the time. There are also some older works that can be found on the site, but they're in the dreadful MIDI format.

meinmartini - the same offer applies to you.  If you have some great material in MIDI format, I'd be happy to run it through my synths to get their full potential.


Title: Re: Material of interested composers
Post by: meinmartini on June 26, 2009, 02:03:10 AM
It's only the really old pieces, Gary. But I can still show them to you if you'd like. I have a couple of pieces I composed a couple of years back that I wouldn't mind being vamped up. Where should I send them to?


Title: Re: Material of interested composers
Post by: Gary on June 26, 2009, 05:39:56 AM
It's only the really old pieces, Gary. But I can still show them to you if you'd like. I have a couple of pieces I composed a couple of years back that I wouldn't mind being vamped up. Where should I send them to?

Sent you a PM with a link to "Resting" - let me know if you don't get it.  Cheers!

G